Graduate Center Image
CSc 74030:  Computer Vision & Image Processing, Graduate Center of CUNY, Prof. Ioannis Stamos, Tuesdays 4:15 - 6:15, Rm. 3310A
istamos@hunter.cuny.edu
Office hours: after class or by appointment
Tentative schedule for Fall 2016

Online
            detection

                                                                                                                                                  
Figure: (a) 3D range scan of Park Avenue and 70th street (scanner is a the center of the intersection). Bird's-eye view. Data gathered by the Leica ScanStation2 of our laboratory. (b) 3D texture-mapped model of building at CCNY. Camera positions are shown . (c) Online classification of objects in urban scene.
       

Course Overview

Recent advances in computer hardware have made possible the efficient rendering of realistic 3D models in inexpensive PCs, something that was possible with high end visualization workstations only a few years ago. This class will cover the field of 3D Photography -the process of automatically creating 3D texture mapped models of objects- in detail. 
We will concentrate on the topics at the intersection of Computer Vision and Computer Graphics that are relevant to acquiring, creating, and representing 3D models of small objects or large urban areas. Many very interesting research questions need to be answered. For example: how do we acquire real shapes? how do we represent geometry? can we detect similarities between shapes? can we detect symmetries within shapes? how do we register 3D geometry with color images?, etc. Applications that benefit by this technology include:  image retrieval in digital libraries, image search, face recognition, historical preservation, urban planning, 3D maps, autonomous navigation, virtual reality, augmented reality, e-commerce, digital cinematography, computer games,  just to name a few.



Course Format

There will be a weekly class, with presentations by the instructor.


The grade will be based upon the following:  40% homework & programming assignments, 20% midterm exam, 40% final project (1-3 students per group).




Prerequisites

Linear algebra, data structures and algorithms, and C/C++ or Java programming. No prior knowledge of vision is assumed. Courses such as image processing, computer graphics, and digital tomography are helpful but are not required for the understanding of the material.




Topics





Course Material

Tentative schedule for Fall 2016




Slides

See content on blackboard



Homeworks

See content on blackboard

References

This class will be based on recent publications and recent workshops. A set of seminars, books, and journals are provided for your reference.

Computer Vision Books:

Computer Vision: Algorithms and Applications, Richard Szeliski, 2010: Online Version
Introductory Techniques for 3-D Computer Vision. EmanueleTrucco and Alessandro Verri. Prentice Hall, 1998.
Robot Vision. B. K. P. Horn, The MIT Press, 1998 (12th printing).
Computer Vision A Modern approach.  David S. Forsyth, Jean Ponce. Prentice Hall 2003. Some online content.
Three-Dimensional Computer Vision: A Geometric Viewpoint. Olivier Faugeras, The MIT Press, 1996.
An Invitation to 3-D Vision. Yi Ma, Stefano Soatto, Jana Kosecka, S. Shankar Sastry. Springer-Verlag, 2004.
Computer Vision. Linda Shapiro and George Stockman. Prentice Hall, 2001.

Computer Graphics Books:

Computer Graphics, Principles and Practice. Foley, van Dam, Feiner, and Hudges. Addison-Wesley, 1997.
3D Computer Graphics. Alan Watt. Addison-Wesley, 2000.
OpenGL Programming Guide. Mason Woo, Jackie Neider, Tom Davis. Addison-Wesley, 1998.

Computer Vision and Graphics Journals/Conferences:

Open access computer vision papers.
International Journal on Computer Vision
.
Computer Vision and Image Understanding
.
IEEE Trans. on Pattern Analysis and Machine Intelligence
.
SIGGRAPH (http://www.siggraph.org).

Libraries:

OpenCV library